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Imagine. Generate. Create.

AI Desktop Studio

From images to sound, video to 3D. Generate and refine your creations in one project.

Local or cloud models macOS, Windows, Linux Open formats

Home · the starting point

Your ideas take shape here.

Keep images, sounds, scenes and references in one project. Switch workshops, arrange your panels and keep your files in open formats.

Home screen: a banner to resume the last project, a list of recently opened projects, shortcuts to the six workshops, a feed of creations published by everyone, and the account library panel.
Creation
A workshop for every mediumImage, video, audio, 3D, materials and skies. Extend your scenes with scripts in the Code workspace.
Context
Your project’s threadShare references and instructions with generation tools and the assistant, without repeating them for every attempt.
Freedom
Files that stay openOpenRaster, OpenTimelineIO, glTF and MaterialX keep your creations readable beyond the studio.

Image · creation and editing

Image

Generate an image. Select what matters. Refine it, layer by layer.

  • AIChoose a suitable local or remote model, then generate and refine your image in the studio.
  • SelectionLocal smart selection finds a region from a point or rectangle, ready for editing.
  • EditingLayers, masks, brushes, text and pixel art. Manual tools and models complement each other.
Image workshop: a transparent canvas with a cut-out skeleton, model catalogue on the left, Layers and Inspector panels on the right, asset strip at the bottom.
AI generationSmart selectionLayers and masksPixel art

3D · composition and animation

3D

Compose a scene. Animate a character. Put your ideas in motion.

  • CharacterPrepare skeletons, adjust rigs, reuse animations and combine movement states in a dedicated workshop.
  • CreationCompose scenes, sculpt terrain and work on materials, lighting and effects.
  • InteractionAdd scripts and use a gamepad. Try your scene’s behaviors without leaving the studio.
3D workshop: a generated car placed in a mountain setting, move gizmo and triangle counter overlaid, scene tree and inspector on the right, light timeline at the bottom.
Rigging and animationScriptsEffectsGamepad

Workshop · .mp4 output

Video

Two monitors, a multitrack timeline, and models that produce the shots.

  • MonitorsSource and Program, as on an editing station: the chosen clip on one side, the edit as it will be exported on the other.
  • TimelineVideo and audio tracks, selection, blade and hand tools, timecoded playback.
  • GenerationCreate shots with the available models, then assemble your media in the edit.
Video workshop: Source and Program monitors side by side, Assets panel, clip inspector, four-track timeline V1, A1, V2 and A2.
Source 00:00:00:00V1 · A1 · V2 · A225 fpsProject assets

Workshop · .wav output

Audio

Compose and edit sound across several tracks, in the same window as the rest.

  • TracksMultitrack editing, the same tools as the video timeline, playback locked to the same timecode.
  • WaveformsComputed in a separate process: an hour of sound does not freeze the interface while it is analysed.
  • ModelsMusic, ambiences and effects, generated by the API then dropped straight onto a track.
Audio workshop: Program monitor showing the waveform of the edit, Source monitor below, catalogue of sound generation models, four-track audio timeline.
Program 00:00:00:00A1 · A2 · A3 · A4WaveformsProject assets

Materials · channels and 3D preview

Materials

A material, not an image: each channel is produced then checked separately.

  • ChannelsInspect and edit color, normal, roughness, metalness, occlusion, height, emission and cavity channels.
  • PreviewThe material is applied to a test volume — sphere, cube, cylinder, plane, knot — and lit in real time, before export.
  • TilingCheck tiling and seams, then export your maps to the tools that need them.
Materials workshop: preview cube carrying the material, inspector open on the channels — base colour and normal — then on the material settings, strip of generated images.
4096 × 40968 channelsPreview on a volumeSeparate export

Skies · environment and light

Skyboxes

A sky that serves as a backdrop and, at the same time, as a light source.

  • Projections360°, equirectangular, cross, six faces. Switch from one view to another without re-exporting.
  • ControlAdjustable field of view and test objects, to judge the light on a matte sphere and a glossy one.
  • UseThe sky produced here lights the 3D workshop scene directly.
Skyboxes workshop: a snowy mountain sky in 360-degree projection, two test spheres on the ground — one matte, one mirror — and sun settings on the right.
360°EquirectCross6 facesTest objects

AI models · local & cloud

All your AI.
In one place.

Create an image, animate a character, dictate an idea or ask for help. Choose the right model for each task, on your computer or remotely.

9 cloud providers45 local referencesYour choice for every use

In the cloud

Services you can connect.

Your accounts, keys and models. Generation and the assistant each keep their own model choice.

Scenario

Multimedia creation & assistant

Create and transform images, videos, audio, 3D models, materials and skyboxes. The studio shows the models available to your account and the settings for each generation.

ImagesVideoAudio3DMaterialsSkyboxesAssistant

Tripo

3D & image generation

Turn text, an image or multiple views into 3D. Texture, refine, stylize, segment or simplify a mesh; prepare its rig and animations. Generate and edit the source images too.

Tripo v3.1v3.0v2.5P1P2Texture & meshRig & animation

Your assistant, with the provider you choose.

Conversation, creative help and scripting. Image analysis depends on the selected model.

The cloud catalogue changes with services and account permissions. Each provider’s credits and terms apply.

On your computer

Local models, by use.

Every use, every model: the complete local catalogue.

Assistant

4 models

Chat, understand a request and prepare actions in the studio.

Qwen2.5 0.5B InstructQwen2.5 1.5B InstructQwen2.5 7B InstructQwen2.5 14B Instruct

Code

2 models

Write and revise scripts for your scenes.

Qwen2.5-Coder 1.5B InstructQwen2.5-Coder 7B Instruct

Images & materials

8 models

Generation, editing, inpainting, outpainting, references and guidance. Compatible models also support materials.

SSD-1BSana 600MSana 1600MSANA 1.5 1.6BQwen-ImageQwen-Image-EditControlNet Canny SDXLIP-Adapter SDXL

Background removal & selection

1 model

Isolate a region from a point or rectangle, then refine its mask.

EfficientSAM-Ti

Video

5 models

Create from text, animate an image or transform a video, depending on the model.

CogVideoX 2BWan 2.1 T2V 1.3BWan 2.2 TI2V 5BMochi 1Wan 2.1 I2V 14B

Music & sound

6 models

Create or transform music; generate sound to accompany a video.

ACE-Step 1.5 XL TurboACE-Step 1.5 XLACE-Step 1.5 XL SFTMMAudio SmallMMAudio MediumMMAudio Large

3D objects & scenes

10 models

Turn text or an image into a 3D model, then modify its geometry.

Shap-ETripoSRShap-E ImageTRELLIS.2 4BCraftsMan3DInstantMeshLGMTripoSGTRELLIS TextTRELLIS Image

Skyboxes & panoramas

5 models

Create a panoramic environment from text or an image.

PanFusionMVDiffusionDiffusion360UniPanoGenEx World Initializer

Rigging

1 model

Automatically prepare a character’s skeleton and skinning weights.

Make-It-Animatable

Assistant memory

1 model

Retrieve the meaning of your conversations and stored information.

EmbeddingGemma 300M

Motion

1 model

Generate motion from text. Listed in the catalogue; download blocked, user import required.

Kimodo SOMA RP v1.1
Not available for download

Dictation

1 model

Turn speech into text without sending audio to the cloud.

Parakeet TDT 0.6b v3

Your library too

Ollama and your own GGUF files.

Find your compatible Ollama models or import a GGUF file for the assistant. You control which model is used.

Local models require installation. Availability depends on the engine, memory and hardware; each model has its own licence. Kimodo is listed but its download is blocked. AI upscaling and vectorization currently have no declared engine in this catalogue.

Your models, your project

AI on your terms.

Choose models for what you want to create. Local or cloud, the tools stay together in one studio.

Interface
Workshops

Your workspace

Arrange panels and tabs, or detach them into another window. Each workshop remembers its layout for the next session.

Engines

Return to your work

Documents rebuild from their saved state, including in detached panels. The same foundation supports saving and undo.

Library

Project folder

Browse files even without the studio. Manage versions, branches and conflicts with Git. Import, export and the library find the same media, even after moves outside the app.

Models and generation
Models

Settings for your chosen model

Find each model’s options in one panel, for every kind of generation.

Generation

Keep your attempts in view

Follow your generations and find their results alongside other media in your project.

Secrets

Keys separate from the interface

The system encrypts your keys. The interface receives connection status without receiving secrets.

On your machine
Local AI

Models on your machine

Download and manage compatible models. Availability depends on the operation, model and your computer’s resources.

MCP server

The studio is driven from outside

Documents, images, scenes, animation, settings and files: connect an external assistant to the studio’s published MCP actions.

Load

Background processing

Thumbnails, waveforms, heavy geometry and video encoding use the GPU or tasks separate from the interface.

Installation

Three platforms, one repository.

Download the published version for your computer.

The installer is governed by the terms of use; the source code, by the PolyForm Noncommercial 1.0.0 licence. Cloud services use your account and credits. Local models retain their own terms of use.

git clone https://github.com/pasquelin/AIDesktopStudio.git
pnpm install
pnpm start
project ai-desktop-studio workshop Home position 00:00:00:00